Recruiting · Tester community

Test real apps. Get paid for your feedback.

Got an Android phone and ten minutes a day? Join the Testeo community. You receive 14-day testing missions, open the app every day, report what breaks — and your earnings accumulate in your balance until the payout threshold.

5–10 minper day, per mission
14 dmission length
€10payout threshold
7 dpayout delay
Open sign-up

Anyone can sign up. Missions go to the most reliable.

Sign-up open to everyone no quota, no waiting list

We no longer show a seat counter. What is limited is not sign-ups — it is the number of missions, and that depends entirely on client orders. Join whenever you like: you will never be turned away because of a quota. Missions, however, are not handed out at random.

What we do not promise you

signing up ≠ getting paid

Many platforms advertise « 2,000 registered testers » and let people assume an income. We say it plainly: signing up guarantees no mission, and therefore no earnings. In a slow month there are fewer missions for everyone — including the best testers.

How missions are allocated

reliability score → up to 10 parallel missions, €65–70/month

On every new order, missions go first to the highest-scoring testers: those who finish their 14 days, check in daily and write real feedback. Dropping out costs 35 points and takes a while to earn back. And one slot in five is kept for newcomers, so everyone gets a chance to prove themselves.

  • Free sign-up: no quota, no waiting list, no gate at the door.
  • Missions go to the most reliable — your score rises with every mission completed.
  • One slot in five is reserved for newcomers: your first mission does not depend on seniority.
  • Priority on Complete missions (€2.80) for the highest scores.
  • Priority replacement: when a tester drops out, the slot goes to the next score the same day.
  • Your score is visible in your dashboard: you always know where you stand.

We do not promise you an income. Signing up is free and open to everyone, but it does not guarantee a mission: missions exist because clients order tests, and their number varies month to month. We would rather write that plainly than display a fake counter or a permanent « only 2 seats left », which would be a misleading commercial practice.

Requirements to be accepted

We recruit few people, but seriously: tester quality is exactly what our developer clients pay for.

A physical Android device

Android 9 or newer. No emulators, no virtual machines, no device shared with another tester.

A genuine Google account

A real personal account in normal use, with a valid email address. One account per person, no exceptions.

Consistency

Open the app every single day for 14 days. A mission abandoned halfway is not paid and may suspend your account.

Useful written feedback

At least three concrete findings per mission: a bug, a usability friction, a suggestion. Empty feedback (“it's good”) does not count.

Confidentiality

Apps under test are not public. You may not share them, publish them, post screenshots or contact the developer directly.

Adult and identifiable

18+. A light identity check is required before your first payout, to prevent duplicate accounts and meet our obligations.

Pay rates: the cumulative model

Two mission types, two levels of effort and pay: a Presence mission only asks you to open the app every day; a Complete mission asks you to follow a defined flow and write three findings. You choose. Every validated action credits your balance, which accumulates across all your missions.

Validated actionCreditDetail
Presence mission · validated day€0.08Open and use the app. 14 days = €1.12
Presence mission · completed without a gap+ €0.28Continuity bonus → €1.40 per full mission
Complete mission · validated day€0.15Guided flow to follow. 14 days = €2.10
Complete mission · completed without a gap+ €0.70Continuity bonus → €2.80 per full mission
Reproducible bug report+ €0.50Per bug confirmed by the developer, max 3 per mission. Each order has a limited bonus envelope: beyond it, the bug is still passed to the client but no longer paid
Referral of an active tester+ €0.50Max 2 per month, vested only once the referred tester completes a real mission
You bring in a developer client+ €1.50 to €3.50No limit on how many. Depends on the plan. They get €2–€4 off. Vested when the test is delivered
10 missions run in parallel€30 to €60/monthAbout 1 hour a day. €30 on Presence missions, €60 on Complete ones
Realistic monthly total, all in€65 to €70/monthMissions + bugs + referrals. With a steady flow of referred clients there is no ceiling

Rates are shown before you accept a mission and never changed mid-way. Amounts may vary with app complexity and requested language. To be clear: this is not a salary, it is a side income — a few minutes a day, several missions in parallel, withdrawable from €10.

Referrals reward what keeps the platform alive

There are two ways to refer, and they are deliberately not worth the same.

Bring in a tester: €0.50, maximum 2 per month. The bonus stays pending until the referred tester completes a real mission — not just you. A sign-up earns nothing; a tester who works earns something.

Bring in a developer client: €1.50 to €3.50, with no limit on how many. Three to seven times more, as many times as you like. Your code gives them €2–€4 off their first order, and you are paid once the test is delivered. This is deliberate: a client keeps the platform running and pays every tester, whereas one more sign-up pays nobody.

Whatever you earned through testing work actually performed stays yours in all cases: we never delete pay for work done.

How you get paid

1

Earnings accumulate

Each validated day and bonus is added to your balance, visible in real time on your dashboard. Referral bonuses show as “pending” until you complete a mission in the period.

2

The threshold unlocks withdrawal

From €10 of available balance the withdraw button activates — about four complete missions, or one month running four in parallel. Below that, your balance is kept and carried over indefinitely.

3

You pick the payout method

Bank transfer, PayPal, or local payment solutions depending on your country. Any fees are shown before you confirm.

4

Paid within 7 business days

After your withdrawal request and an anti-fraud check, payment is sent within 7 business days with a downloadable receipt.

5

You stay independent

Missions are one-off assignments. There is no employment contract, no subordination, no exclusivity. You are responsible for your own tax and social declarations in your country.

Zero tolerance for fraud

Emulators, duplicate accounts, automation scripts, fake activity: immediate detection, balance voided, account closed permanently. This protects the developers who trust us — and protects you, since a Google account involved in fake testing activity can be penalised by Google.

Read before applying: the mission rules

You will accept them with a checkbox in the form, and your acceptance is timestamped. The essentials in two lines: credits for your validated testing days stay vested whatever happens; conditional bonuses — continuity and referral — are cancelled if you interrupt a mission before its end or breach the rules. Giving 48 hours' notice is never sanctioned; disappearing is. Every sanction is notified, reasoned, and can be appealed within 14 days. Read the full rules.

Tester application

Everything is asked at once so your first mission can start without back-and-forth. It takes about three minutes.

Fields marked with an asterisk are required. Your data is never published and never resold.

1. Identity and contact

Used for your mission agreement and payouts. Never published.

This exact address is added to the developer's closed testing track. A typo here means you cannot take part.
Optional, but makes reminders much faster if you miss a day.
18+ only.
2. Location

Country matters: an app under test is only distributed in the countries the developer selected.

The Play account country, not where you live: that is what grants access to the test.
3. Test device

A physical device is mandatory. Emulators and virtual machines are detected by Google and lead to immediate removal.

Settings → About phone → Android version.
Very recent accounts get more scrutiny from Google: we allocate them differently.
4. Availability and skills

A mission lasts 14 consecutive days with no missed day. This is selection criterion number one.

Some apps can only be tested in one specific language.
5. Payout

Earnings accumulate and become withdrawable from €10. Never enter a full IBAN or any password here.

Important for testers in Algeria: PayPal allows sending but not receiving money on an Algerian account. Choose CCP / BaridiMob and you will be paid in dinars.
Full bank details are requested later, through a secure channel, at your first withdrawal.
You remain responsible for your own tax obligations in your country.
6. Last details
€0.50 for your referrer, max 2 per month — and the bonus is only paid once YOU have completed a real mission. Your referrer's code is shown in their tester area.
7. Commitments

These commitments are the counterpart of being paid. They protect the developers who trust us with their apps — and your own Google account.

Tester questions

How many missions can I run at once?
Up to three in parallel at first, more later depending on your reliability. Each mission takes about five to ten minutes a day.
What if I miss a day?
An isolated miss is flagged and that day is not credited. Two misses in the same mission means you are replaced and lose the continuity bonus.
Why a €10 threshold before payout?
Fixed transfer fees make micro-payouts absurd: withdrawing €1 would cost more in fees than it pays. We deliberately set the threshold low — many platforms put it at €50 or more, which effectively means never paying most of their testers. Your balance never expires, and it is paid in full even below the threshold if you close your account.
How much can I realistically earn?
Honestly: a 14-day mission pays between €1.40 and €4.30 depending on its type and the bugs you find. We would rather have a few highly committed testers than a crowd of dormant accounts, so you can run up to 10 missions in parallel, which comes to €30–€60 a month for roughly one hour a day, depending on whether your missions are Presence or Complete. The hourly rate is unchanged — €1 to €2 an hour — only the volume differs.

On top of that come bug bonuses and referrals: a tester running 10 Complete missions, finding one reproducible bug every three missions and bringing in two developer clients that month reaches about €67. Client referrals are the only uncapped component, so they are the one that can push the total well beyond that — but it depends on you, not on us, and we promise it to nobody. It is a side income, not a salary. Any platform promising hundreds of euros for opening an app is lying, or selling fake activity to its clients.
Can I keep the app after the test?
No. At the end of the mission you leave the testing track and uninstall the app, unless the developer asks otherwise.
Can I earn only by referring other testers?
No, and that is deliberate. Tester referrals are capped at 2 per month and €0.50 each — deliberately less than a mission, and the bonus only vests once the referred tester completes a real mission. Referring someone who never tests therefore earns exactly nothing. Bringing in a developer client, on the other hand, pays €1.50 to €3.50: it is the only kind of referral that actually creates work for everyone. We recruit testers, not recruiters.
Can my testing earnings be deleted?
No. Anything earned through testing work actually performed and validated remains owed to you, even if your account is closed afterwards. Only conditional bonuses that have not vested can be cancelled (referral, continuity bonus of an abandoned mission), plus the entire balance in case of proven fraud: emulator, duplicate accounts, fake activity.
Is this a job?
No. These are independent assignments, with no fixed hours and no subordination. You choose which missions you accept.

Ready to start?

Applications are reviewed within 72 business hours.